Features

Visual range is up to 200 km
  • Visual range is up to 200 km
  • Dynamic shadows
  • Dynamic lighting
  • Unique surface textures: pixel size up to ¼ meter
  • Procedural surface textures: pixel size up to 1 cm
  • Textures of buildings and vehicles: pixel size up to 1 mm
Unique surface textures
Up to 1 000 0000 objects in a scene
  • Number of objects in a scene (in the terrain database) up to 1 000 0000
  • Number of objects in a frame: up to 100 000
  • Any kind of trees and vegetation
  • Grass, stones, bushes
  • Bushes
Any kind of trees and vegetation
Visibility ranging, fog
  • Visibility ranging, fog
  • Precipitation: rain and snow
  • Lightning
  • Airport lighting systems
Airport lighting systems
Aircraft vortex trails  and smokes
  • Aircraft vortex trails and smokes
  • Cloud density: 0-10
  • Types of clouds: cumulus, cumulonimbus, stratus

Effects

  • Wet runway effect
Wet runway effect
Dust, water and snow vortices
  • Dust, water and snow vortices
  • Procedural simulation of vehicle traffic
Procedural simulation of vehicle traffic
Possibility of using roadway networks for route searching
  • Collisions with all objects including wires and vegetation
  • Information about airfield taxiways for simulation modules
  • Possibility of using roadway networks for route searching

DCS World combat employment

  • Simulation of combat scenarios with numerous military and civil units
Simulation of combat scenarios with numerous military and civil units
A variety of aircraft, ground vehicles and ships controlled by artificial intelligence
  • A variety of aircraft, ground vehicles and ships controlled by artificial intelligence
  • Explosions
  • Destruction of objects
Destruction of objects
Night vision and air-to-ground radar modes
  • Night vision and air-to-ground radar modes